<p>started playing <a href="https://shelf.melonbread.xyz/search?r=1&q=https://shelf.melonbread.xyz/game/5InDvbZXSeXyajHtYjrf7J" rel="nofollow">Star Fox</a> <br><a href="/tags/starfox/" rel="tag">#StarFox</a> at dialysis day!<br></p>
starfox
<p>finished playing <a href="https://shelf.melonbread.xyz/search?r=1&q=https://shelf.melonbread.xyz/game/5InDvbZXSeXyajHtYjrf7J" rel="nofollow">Star Fox</a> πππππ <br>Okay so did about 4 play throughs of this game and I think I am done. This game kinda of really bothers me. Like at it is core yeah sure it is <a href="/tags/starfox/" rel="tag">#StarFox</a> 64 but man it really is just that with a lot of polish that I feel does not elevate this game at all like they think it does. Again it is very polished as it looks and sounds great but when given a chance to really flesh out this world and characters making it better than the original i feel it falls at every stop. I feel like this is the video game version of the <a href="/tags/disney/" rel="tag">#Disney</a> "live-action remakes" where at best they are almost as good as the original and worst/normal case they are just worst version. Which leads me in to thinking what is the point and why we spinning our wheels on this. </p><p>Like with the 64 releases I believe they filled it with all they could with the tech at the time, while this just goes yup re dubbed it and increased the graphics. Which is crazy since Nintendo wants you to really love these characters and want more.</p><p>I mean I expect nothing from the <a href="/tags/zelda/" rel="tag">#Zelda</a> OoT remake but this makes me think we are just due for another nothing burger to help promote a future movie which is shame because I feel both games could be elevated with has been learned in the 25~ years of game design we have experienced.<br></p>